Magicka Dragonknight
Subclasses: Storm Calling
Author: @Decimus
Last Updated: August 8th, 2025 (Update 46)
Skills
Front Bar
Skill | |
---|---|
Slot 1 | Chains of Devastation |
Slot 2 | Shocking Contingency |
Slot 3 | Hurricane |
Slot 4 | Shattering Rocks |
Slot 5 | Molten Whip |
Ultimate | Energy Overload |
Back Bar
Skill | |
---|---|
Slot 1 | Ball of Lightning |
Slot 2 | Flames of Oblivion |
Slot 3 | Critical Surge |
Slot 4 | Resolving Vigor |
Slot 5 | Healing Soul |
Ultimate | Corrosive Armor |
Contingency Scripts: Flame Damage+Warrior’s Opportunity+Vulnerability
Wield Soul Scripts: Healing+Anchorite’s Potency+Vitality
Sets
Primary Gear Setup
Mechanical Acuity / Blessing of the Potentates / Perfected Slivers of the Null Arca / Monomyth Reforged
Apparel
Accessories
Weapons
Front Bar
Back Bar
Champion Points
Attributes
Attributes
Magicka
44
Health
20
Stamina
0
Race
Potions
Heroism (Stamina + Magicka)
Stats
Stats
Gameplay Tips
Gameplay Tips
- Usual Single Target Rotation: Flames of Oblivion->Chains of Devastation->Fiery Contingency->Shattering Rocks->Molten Whip. The idea here is to setup maximum burst and landing it with the Shattering Rocks stun. You can also choose to stun after the Molten Whip when fighting tankier targets – if you land your burst unblocked you have higher chances of killing your opponent if you stun them at low health.
- Usual AoE Rotation: Flames of Oblivion->Fiery Contingency->Fiery Contingency+Dodge Roll/Bash for a “double proc”. Keep in mind you can still switch straight to single target from here if necessary.
- When playing this build keep in mind your Corrosive up time and your mobility. You’ll want to avoid fighting outnumbered (or at all) if your Corrosive is not up – the amount of mobility this build runs allows you to choose when and where to fight. Most of your ultimate generation happens on the restoration staff bar, so try to stay on it until Corrosive is available.
- For maximum damage, combine the Corrosive with your Acuity set. Note: this is not always necessary and sometimes you’ll want to use them separately.
- Only use Energy Overload if absolutely necessary! It is absolutely imperative to try and utilize Corrosive on this build, so you’ll want to save ultimate for that most of the time. You can use Energy Overload if you’re out of resources and need magicka to use Ball of Lightning or heal behind line of sight for example, but try to avoid being in that situation.
- You can sometimes take risks going offensive with a Shattering Rocks CC, as the skill also provides a burst heal when opponent CC breaks.